MSX banner
 Home
RAY2DAY MSX SOFTWAREtransparantNEtransparantEN

Next to collecting MSX stuff I started programming on MSX again. I started with the MSX BASIC language. Although basic has it's limitations, it is still possible to make good and professional looking games. The first game I made is Mission2Mir. The response of the MSX scene on the game is very good.

I almost finished my seccond game called Ed Venture. After I programmed the main programm, the game was very fast en good playable. It almost looked like if it was machine language programmed game. I wanted to expand the basic of the game with fields, but with every field I added the game became slower and slower. Therefore I made a decision to end this project. Unfortunately, but this is how it is.

Now I am studying hard to learn assembly / machine code. That's what I am doing at the moment. It's a long road I have to take, so I'll guess it will take a while before I come up with a new game.

For coding I use my Philips NMS8245 MSX2. Games are tested on MSX1, MSX2, MSX2+, Turbo-R and on the openMSX emulator. Graphics design I also do on MSX. Next to that I also use an online Tiny Sprite editor at http://msx.jannone.org/

My basic files (.BAS) I convert to .ROM on PC, for this convertation I use JLTurSan's ROMCreator and BiFi's BAS2ROM.

On this page you can read everything on the games I have developped and the projects I'm working on. I will keep you informed and I hope to develop a lot of great MSX games in the future.

Read about my first MSX game, Mission2Mir, on the next page.

MSX Mission2Mir

 MSX collection
 RAY2DAY MSX SOFTWARE
  Mission2Mir
  New project
  Unfinished projects

 MSX information

 MSX game reviews

 MSX emulation

 Links

Zilog Inside

Online Musea