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This are some screenshots of the unfinished game EDVENTURE. I worked on this game in 2011-2012. For single screens the game was very fast (it almost looked like machine language), but when I wanted to expand it with more screens the project enden because data loading took too much time and it seemed that MSX BASIC wasn't fast enough to handle this.

RAY2DAY SOFTWARE intro schermEdventure intro scherm

Edventure screenshot 1Edventure screenshot 2

(C) COPYRIGHT RAYMOND VAN HOORN / RAY2DAY MSX SOFTWARE

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